HungryBear
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  • Salmon Crostinis April 13, 2013
  • Oahu January 8, 2013
  • Canon 50mm f1.2 test August 3, 2012
  • Bandera Mountain July 21, 2012
  • Julie's first 5K July 15, 2012
  • Chicago June 15, 2012
  • Fried Chicken Easter April 8, 2012
  • Sisters visit Seattle March 8, 2012
  • Whistler March 5, 2012
  • Snow day January 15, 2012
  • Pulled Pork Sliders December 11, 2011
  • Kauai November 1, 2011
  • The Wedding - Unofficial Photos August 7, 2011
  • Wedding August 7, 2011
  • RoozenGarde April 17, 2011
  • Intuit QuickBase March 30, 2011

    QuickBase has been my first job out of college. When I joined the team was quite chaotic. We had around 8 engineers trying to produce an entirely new product Intuit Workplace while maintaining our existing product, Quickbase. The first big project I worked on was the user interface for v1 of Workplace. Before I started...

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  • Save the Date February 13, 2011

    We just ordered our first wedding expense, the “Save the Date” cards we’ll be mailing out to people. I worked on the design for a few weeks before finalizing on the cards. They’re based on an initial design by Julie’s sister, Nancy. I just took the design and drew it digitally using Pixelmator. It was...

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  • iGoogle Comics Gadget January 22, 2011

    Back in 2007 or so I was trying to find a place where I could see all the daily comics. Google Homepages had been around so I tried adding comic RSS feeds to my homepage. Those feeds were pretty bad. They gave me links to the daily comic instead of showing me the comic. I...

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  • Leavenworth December 18, 2010
  • Vancouver June 20, 2010
  • RoozenGarde April 10, 2010
  • Nancy visits Seattle October 10, 2009
  • Brain Cupcakes October 2, 2009
  • Camping at Blake Island August 30, 2009
  • 6.111 – Introductory Digital Systems Laboratory May 30, 2007

    This project was developed as the final project for my 6.111 class. The basic idea was to bring Nintendo Wii functionality to older games. We did this by transmitting sensor data wirelessly, figuring out what movements a player was making, and convert this data into corresponding buttons. We played Nintendo SNES games via an Emulator...

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  • 6.270 – MIT’s Autonomous Robot Design Competition January 22, 2007

    6.270 – MIT’s Autonomous Robot Design Competition is a hands-on, learn-by-doing class open only to MIT students, in which participants design and build a robot that will play in a competition at the end of January. The goal for the students is to design a machine that will be able to navigate its way around...

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  • Hello World August 30, 2004

    Welcome to my website.

© Sergio Haro